Anthem
After weeks of complete secretiveness , Anthemsuddenly update earlier today with update 1.2.0 , which admit additions to freeplay , revision to brute , and a issue of caliber - of - life germ fixes while also provide an update on Cataclysm , which will still miss its targeted release date window by what appear to be a wide-eyed margin . Anthemhad been perceived as acompletely dead gamethanks to its lack of social media updates , following in the footsteps of like titles likeValve’sArtifactwhich have go through extraordinarily problematic launches followed by what appear to be the developer simply give up on fix it .
The difference betweenAnthemandArtifact , though , is what EA and BioWare had promisedAnthem ’s players — a large - scale investigating into what went wrong during growth and a comprehensive dedication to fix those issues over the coming months . While seek to improveAnthemhave been largely ineffective up to this dot , the secret plan ’s dwindling playerbase at least submit solace in the fact that they were frequent in nature , which indicate a sure level of effort from the developers . With weeks of complete secrecy permeating an already ghastly air , many acquire EA and BioWare were gearing up to harbinger thatAnthemwas just unfixable .
relate : Anthem Players Are Declaring The Game Dead
That ’s not the case — at least not yet . An update from community managing director Darokaz on theEA Answers Bloghas shed some sluttish onAnthem ’s current progress , with the employee mentioning that the 1.2.0 update that released this morn was an exertion to make several under the hood mental object mend while also setting up for the next Cataclysm update . The station say that Cataclysm was not going to be rush along out the room access , but would rather be discharge on a Public Test Server to get instrumentalist feedback and make it good . A first look at Cataclysm will also follow on anAnthemlivestream on Twitch and Mixer tomorrow at 3 postmortem examination Central Time . Here ’s what Darokaz had to say about Cataclysm :
" speak of the Cataclysm , you ’re plausibly enquire when it is going to release . Rather than rush it out the door , we need to take time and get feedback from you and make changes based on what we get word . for do that we are releasing a Public Test Server ( PTS ) on PC , which will allow you to see the content as it is being developed and gives you the ability to provide feedback . While this wo n’t immediately solve all of the current issues , we want to continue to hear from you as we make improvements to Anthem – and the PTS is a great way to do that . "
A stealth update is a nice kickoff forAnthem , which has been pick apart previously for over - promising on upcoming updates and then run out to save . At the very least , there was nothing expected fromAnthemupdate 1.2.0 , and its sudden handout will be a pleasant surprisal to players who have been distressed that nothing would be come for months .
It ’s not a fix to the many problems that plagueAnthem , though , and it ’s an obvious indicant of one that has remained a dour issuance : BioWare ’s inability to communicate with the biotic community in a way that satisfies both parties . That lack of communicationdrove a heap of people awayover the retiring few week , and at this point , it feels like even ifAnthemis preserve by the time Cataclysm cut down well behind schedule , there wo n’t be anyone around to praise it for its sudden reversion .
Next : Anthem Launch Has EA Reconsidering Release Process
Source : EA