For a biz most people only learn in the form of a trailer , Capcom ’s dungeon - crawlerDeep Downseems to have inspired a circle of expectancy . Deep Down ’s first cinematic trailer bear witness up alongside the debut of thePlayStation 4 in 2013 , making it take care like it could be one of Capcom ’s flagship titles for the Modern console . Two more house trailer featured what seemed to be much more modernize gameplay and revealed the fantasy game in reality take place inside a fourth dimension - jump equipment like theAnimus fromAssassin ’s Creed . Since then , Capcom has go bad about understood about the plot , but it ’s still not definitively cancelled and has a habit of popping up now and then .

Deep Down ’s initial trailer exhibit a party of adventurer research a dark cavern and teaming up to fight back a fire - breathe flying lizard . Despite what looks like some scant UI element , the activeness appear pre - rendered , but plant the musical note for some touch-and-go dungeon exploration interspersed with tight - paced combat . It also effectively trade the mind of teamwork   being all-important inDeep Down , both because of how the adventurers in the preview work together and because it ended with one player message another for assist . A second prevue , along with a demo , at Tokyo Game Show extend on the initial reveal , showing a squad of players explore a much different look dungeon . Flashy magic effects and snappy combat abound as a party of four takes on a mixture of smaller foes and squares off against flying lizard and giants in what front like an arena . Cut with these sequence are first - person stroke of a soul walk through a futuristic apartment in what onscreen text edition aver is the year 2094 .

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After that , the biggest news program was another trailer which revealed some vague tale details , suggest thespian are using the simulated fantasy surroundings to rescue someone in the “ actual ” worldly concern , along with more gameplay . Capcom did verbalise out aboutDeep Downfrom metre to fourth dimension , though , reveal it was imply to be a free - to - play title . In an consultation withCapcom , producer Teruki Miyashita said both on-line co - op and realism were key to the game .

“ We ’re focusing on things like how to revivify real life gases and liquids , such as flames and campaign piddle . In addition , we can now portray minute details , such as the degree of rusting in weapons and dirt on a piece of cloth . ”

Still , there has been no signDeep Downis any closer to eject . In an consultation translated bySiliconera , producer Yoshinori Ono tell the game was still in the works , but it “ looks whole different from what [ was ] previously show . ” More latterly , Ono revealed in an interview withEurogamerCapcom haskept theDeep Downtrademark , entail it has n’t abandon the projection all but the squad is n’t actively act on it .

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While far from recreate news show for anyone hope to finally playDeep Down , Capcom still has the opportunity to revive the game . In its most recent fiscal report ,   the company give away it ’s interested inbringing back abandoned IPafter a financially successful class . Deep Downmay not be the most likely first choice , but with thePlayStation 5 on the horizon , interest from fan and some of the game’soriginal Capcom developerscould make this worth returning to .

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Source : Capcom / Siliconera / Eurogamer

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