Elden Ringis the evolution ofDark Soulsaccording to serial creator Hidetaka Miyazaki , who also serves as the director behind the upcoming collaboration with George R. R. Martin ofGame of Thronesfame . Theproject was first leakedwell ahead of E3 2019 , but still managed to become one of the most talked about titles at the show , thanks to a cryptic but challenging trailer and the hope of two in darkness - apt creative geniuses letting loose on a novel IP .

What welearned aboutElden Ringsince it made waves at the Xbox Briefing duringE3 2019can best be summed up as what many fans would have expect : it ’s an action at law title that will lean into what FromSoftware is substantially known for , and will boast a brand unexampled world created by George R. R. Martin . While we have n’t bugger off too many detail about Martin ’s world - construction , if it ’s anything like his composition inA Song of Ice and Fire , fans can carry a rich , glum , political public that pull no punch and will likely murder several of the game ’s most likeable characters before actor are midway through the story .

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Mona From genshin Impact on a background of Charlotte Tilbury items

Luckily , new item aboutElden Ringas the phylogenesis ofDark Soulsemerged today during a Miyazaki consultation withIGN . During the consultation , Miyazaki established that the game would be a third - person action RPG title with a fantasy setting , with gameplay that is " not so far " fromDark Souls . According to Miyazaki , Elden Ringwill go further than recent titlesBloodborneandSekiro : Shadows Die Twicein distancing the secret plan from itsSoulsinspiration , however . Rather than just elaborations on a pre - existing rule with a few twerp , Miyazaki believes the game will acquire on a much orotund scale this time :

" With a declamatory world , newfangled systems and activity mechanics of necessity become necessary . In that sentiency , I recall that Elden Ring is a more rude evolution of Dark Souls . "

Elden Ringrepresents FromSoftware ’s first effort to bring theSouls - like action the studio has refined to near - perfection to an open - world scope . concord to Miyazaki , the primal difference will be in plan , since many of the late game had environs that were connected on what could be argue as an candid - world set already :

Kulebra and the Souls of Limbo artwork showing Kulebra facing dark souls.

" While the narrow and complex keep of our premature secret plan were indeed interconnected , Elden Ring ’s environments will be much more candid and vast . The more extensive world will form the base of Elden Ring ’s gameplay , and its mechanics are designed with that type of environment in mind . "

What Miyazaki is draw looks like a fundamental evolution ofDark Souls , then , rather than a reiteration on an already bully system . Open - world environments do offer a muckle more purpose quad to lick with , and could see the traditional armed combat axial motion , dodge , and parry mechanism require in FromSoftware games become much wide and involve more stylistic and various movements . If nothing else , Elden Ringwill land a number of new feature like Equus caballus - mounted combat and various state of affairs using the surround , which should make for a welcome summation to a studio apartment that already builds deep , strategic games that repay creativeness .

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Daniel Day-Lewis in My Left Foot scowling and looking off to the side

Source : IGN

Elden Ring Dark Souls Evolved

Elden Ring