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Final Fantasy XIV Shadowbringerssurprised many with the fact that players require to know how to beat Titania to progress through the Main Scenario Quest , despite the fact that it ’s in the middle of the expansion and arrives without much fanfare . Part of the reason many are touch toShadowbringersas one of thebest MMORPG expansionsof all sentence is exactly for this reason , though - even when other entry in the genre bombard players with fetch quest to shape up through the midsection of the story , Final Fantasy XIVinstead provide up what could genuinely be the toughest fight of the enlargement .
Final Fantasy XIV Shadowbringers ' Titania fight is yet another example of why the subject has been so well - receive , but it is n’t just PvE elements that are get the task done . congratulations for the introduction of twonew jobs in Gunbreaker and Dancer , two raw race in Viera and Hrothgar , and the brand Modern realm of Norvrandt has all been heaped upon the MMORPG as it enters into its third enlargement gun blaze . Final Fantasy XIVShadowbringersEarly Accessand launch were also successes , with queue time hardly affecting people out of doors of a few DDoS attack from malicious parties attempting to ruin the fun - quite like how Titania have that attempt for players early into the expansion .
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Make no misunderstanding - Titania means stage business . There ’s a reasonableness this scout exists at all , and it ’s because so many people have a ruffianly time with the knob . Part of that is not love what players are bewilder into with Titania , who kind of just shows up mid - master Scenario to stomp on those unsuspecting players who were n’t ready for a three - phase competitiveness that tests co - ordination extensively . The other part is that Titania is just kind of hard , in a challenging and fair way , and channelize in prepared will ascertain that prospective Warriors of Darkness survive to fight another day . Here ’s how to defeat the plaguey King of Faeries inFinal Fantasy XIV .
Titania Trial Preparation
Before engage Titania , check that everyone in the fight knows what ’s expected from them . It ’s a giving deal , moreso than many other raids or trial - Titania ’s phases ask musician to work on together at pretty much all articulation , and even DPS death unexpectedly can completely deflower the prospect of proceeding through the engagement thanks to a monolithic stateless person stay in the middle of it . Get everyone on the same Thomas Nelson Page and establish , if you could , which order you ’ll go in when it comes to killing the adds Titania spawn later in the fight between Puck , Peaseblossom , and Mustard Seed . It ’s by and large agree upon that it does n’t count which order these adds are tackled in , but having everyone love right away is a major boon .
Titania Phase One - Puddle Jumping
Titania ’s phase one is n’t terribly hard to start out . It will show the healers some what they need to worry about with AOEs as Bright Sabbath is introduced , and it will come in two sort - either straightaway in a band around the boss or in a band on the outskirts , coerce role player into close quarters . political party members will ask to oppose accordingly to make the lives of the therapist much loose .
undimmed Sabbath is followed by Divination Rune , a armored combat vehicle bronco buster move ( basically meaning anyone but a tank will kick the bucket to it ) that splays out in a cone in front of Titania . tank need to make certain Titania is facing away from the company if they can , and everyone else call for to get away from the move ’s targeting .
After those two moves , Titania spawn four puddles that tick up on a timer . As the timer continues , someone needs to brook in each puddle to ensure two things : one , a powerful add does n’t engender out of them , and two , they get a flak resistance buff . Titania follows the puddles with a Flame Rune hatful mark , so everyone needs to get onto the person mark by it and see to it they ’re all in a puddle as they do so , lest they take a with child amount of fire damage .
ordinarily after another Phantom Rune , Titania moves out of this phase and into the next one . As party get more powerful items , this might not be the typesetter’s case , but as it stands now , the 2d Phantom Rune show what ’s coming next .
Titania Phase Two - Vines & Frost
Titania will summons participant into a wood alternatively of the castle mount , although that wo n’t really dissemble gameplay - it ’s just a nice change of scene so enjoy it as the fight gets more frustrating . It ’s the short thing .
In this phase , Titania will use two powerful moves that once again require every member of the party to co - ordinate properly . The first will be Growth Rune , which will splay vines out into a star shaped blueprint from a point on the level . Players will want to verify they ’re in between the point on the maven , as the vine spread out out from the point . Anyone catch in the vines fuck off a bleed stack that will make healers lives miserable . If you ’re well-heeled enough with the scrap , examine to slant yourself at a break in the star that lease you DPS the gaffer still , especially as melee - but if you ’re unsure , just get out of the way or else .
Frost Rune follows Growth Rune , and it ’s a rehash of Shiva ’s territory . There will be a crowd of markers dropped onto the floor that bespeak when ice will begin falling into the area , in the ordering the markers appear . As such , players will need to move into the last marked area and then back into the center of the fight as the first gull begins drip ice onto the leg . Target markers will then appear - those who receive them have to spread out to wherever they can amidst the chaos of the Frost Rune , because heap on top of each other will lead in too much damage to cope .
After that , we get another Phantom Rune just for merriment before the third and most operose stage of the fight begins .
Titania Phase Three - A Midsummer Night’s Nightmare
Titania will summon three adds into the fray that each have their own power . Generally , one tankful will want to take Mustard Seed and get him present a wall , because he has the longest AOE reach and can smash a promising involvement . Peaseblossom reach very hard , so the other tank will require to keep him on them . healer require to prioritise healing tanks and this is why DPS needs to be smart during this phase , because they wo n’t have about as much bread and butter . Mustard Seed and Peaseblossom can be concentre down first and 2nd , with Puck being the easiest to deal with , thus being advantageously saved for last .
Once they ’ve been wiped out , Titania resummons them as monolithic edition of themselves that take up a side of the Trial each . Now the fun start - everyone is on a quick clock . There will be a timekeeper that shows Titania ’s top executive , and if it contact full , the party will be instantly wipe . It ’s actually slightly of a brute DPS check , so it ’s important players experience which giant add they ’re killing first . They all have the same move but with wide spread , and again , DPS needs to ensure they ’re not taking unneeded damage so that therapist can detain on top of whoever gets becharm . If the timer is reaching critical portion , feel devoid to practice a Limit Break - Melee if there ’s only one left , AOE magic if there ’s two . That can sometimes save up a fight .
Titania Final Phase - Fortitude Check
Once that phase is elucidate , Titania will only adopt more powerful rendering of the abilities she ’s cycle through and will repeat them a little more frequently . Growth Rune is the major concern here as it now spawns two different directions , immensely reducing the amount of safe space available to players . The pool will also yield , so check that not to spawn an hyperkinetic syndrome in an otherwise promising fight . Otherwise , the worst is over - from here thespian need only make certain they stay animated and slow chip away at Titania before it finally devolve . felicitation ! You ’ve live on one of the hardest mid - MSQ Trials inFinal Fantasy XIV ’s late computer memory .