Lost Words: Beyond the Page combines a striking visual style with side-scrolling action and a unique setting: the pages of a young girl’s diary.

drop off Words : Beyond the Pagetakes the platforming musical style in new and unexpected places with a startling commixture of beautiful graphics , singular gameplay , and remindful storytelling . The side - scrolling platformer is one of the most classic genres in all of gaming . FromSuper Mario Bros. toVVVVVVandSuper Meat Boy , the side - scroller is try - and - unfeigned , but new plot are constantly agitate the bound of expectation , delivering Modern and innovational experiences to challenge and entertain players , clip and time again .

At an issue for publisher Modus Games , we sit down with Mark Backler of Sketchbook Games and composer David Housden ( Thomas Was Alone ) , who guide us through a hands - off demo ofLost Words , which promises to stand out as a really unique experience in the eternal ocean of 2D platformers .

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Lost Wordsis set entirely within the pages of a daybook compose by Izzy , a young girl . The musician avatar is a hand - drawn figure , and the countersign themselves serve well as the platforms thespian must chute across to turn over the finish and turn over to the next page . The entire story is narrate in tangible metre as players progress through the pages , revealing the story of Izzy dealing with the imminent decease of her grandmother . The pages themselves feature beautiful , hand - drawn artwork which adds a personal , credible mite to the world of the journal .

In addition to chronicling her exploit in the real world , Izzy is also writing a fictional story within her journal , and the game frequently expands beyond the literal Thomas Nelson Page to earmark role player to search the story as it is save . The gameplay in these sections in fundamentally the same – screen scrolling however – but the visuals are really flourish upon with dense foliage and rolling Hill , the product of Izzy ’s challenging imagination .

Lost Words Features Unique Gameplay And An Emotional Story

Lost Wordsmakes fantastic use of its peculiar setting ; it ’s not just a visual gizmo , but the total crux of the game . In addition to keyboard controls for navigation , Backler used the mouse to tap keywords in the environs and move them around the level , creating weapons platform for Izzy to track , or selecting from multiple pick while creating Izzy ’s storybook fantasy ; some of these decisions are strictly for flavor , like list Izzy ’s protagonist ( we went with " seemliness " ) or choosing the colour of her dress ( we went with " purple " ) , but we were narrate that others , like Grace ’s inclination ( we choose " kind " ) , can have a profound impact on how the account plays out . On home console , player will use the right analog stick to reach and take hold of words from the surround .

The plot line inLost Wordsis pen by Rhianna Pratchett ( Tomb Raider , Mirror ’s Edge ) , who interpenetrate the game with a very natural voice . The genuine - metre narration never felt threadbare or superfluous ; though we only hear a 15 - minute demonstration , the narrative momentum was palpable , and we were devastated when young Izzy partake in her journal that she learned of her grandmother ’s stroke . The firm spokesperson acting definitely helped in this esteem . Narrative - wise , Lost Wordsaims to be an honest and aroused comment of grief and genetic love .

recede Words : Beyond the Pagehas a purposeful story , innovational gameplay , and an impressive visual fashion . It boasts the endowment of award - winning composer David Housden , who described his work on the game as " deeply personal . " All the pieces are in stead forLost Wordsto be the one of 2019 ’s PM indie pet . We ’ll find out for sure later this year whenLost Wordslaunches on PC , PlayStation 4 , and Xbox One . Backler said a Switch version is definitely on the table , but nothing has been officially announced yet for Nintendo ’s console / handheld hybrid .

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