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The studio apartment brain of PlatinumGames has talked about the cancelation ofScalebound , and how it was unmanageable to see Microsoft tattle all of the blame for the secret plan ’s unsuccessful person to launch . Scaleboundwas announced at E3 2014 during Microsoft Studios ' press league , where it was let on that it would be exclusive toXbox Oneand Windows .
The developing ofScaleboundwas being handled by PlatinumGames , and it was meant to be an action RPG that starred a warrior named Drew , who fight alongside a dragon named Thuban . Microsoft announced thatScaleboundwas cancel in 2017 , which go to a backlash from fans who were excited about the game . Scaleboundrecently returned to the intelligence when it was bruit thatNintendohad revived the task and was bringing it to the Nintendo Switch , in the same way that the company had done forBayonetta 2,which was another PlatinumGames claim that was ab initio cancel .
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Atsushi Inaba recently talk toVideo Games Chronicleabout the problems withScalebound . Inaba talk honestly about how it was hard to see Microsoft taking the blame for the cancellation ofScalebound , as it was issues on both the maturation and publishing side that caused the secret plan to never see the light of day .
“ Watching fans getting angry at Microsoft over the cancellation was n’t easy for us to watch out . Because the world is , when any biz in development ca n’t get unloosen it ’s because both side failed . "
“ I think there are areas where we could ’ve done better and I ’m sure there are area that Microsoft as a publication partner bid that they could ’ve done better . Because nobody wants a biz to be canceled . ”
Inaba spoke further about the issue facingScalebound ’s growth , even though he could n’t go into detail .
“ We plain ca n’t go into details about it , because there are rules of engagement as a developer . We want to make certain that the publishing house who give us a probability to make a biz in the first place is n’t treated poorly . "
“ The truth is , we do n’t care to see Microsoft take the brunt of the buff ire because secret plan development is hard and both sides learned object lesson , for certain . ”
Inaba also put the rumors ofScaleboundcoming to the Nintendo Switch to bed , as he state that Microsoft owns the IP rights toScalebound , and that nothing is presently in the works . Thegrowing relationship between Microsoft and NintendoledtoCupheadcoming to the Switch , so it ’s not out of the kingdom of possibility for a deal to be reached overScalebound , but Inaba has seemingly shut down any hope for a revitalization .
PlatinumGames has a story of working with unlike publishing house on their titles , which means that they ’re beholden to other companies whenever they want to make a sequel . Bayonettawas published by Sega , Bayonetta 2,Star Fox Zero , andThe wondrous 101were print by Nintendo , with the upcomingAstral Chaincoming to the Nintendo Switch , andNier : Automatawas print by Square Enix . It ’s due to these issues that PlatinumGames foretell that they were go to be travel into ego - publishing the legal age of their games in the time to come , which would call for new IPs that the company owns completely . It ’s a shame thatScaleboundnever saw the light of twenty-four hours , but the mistakes made during its output have helped PlatinumGames and its developer to grow , and will serve to define the formthat their next games will take .
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Source : Video Games Chronicle