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ThePokémonfranchise is eventually bringing a main entry to console after a wait that has span two - and - a - half decades , asPokémonSword & Shieldis set up to release in just a few week - but the reason it took so long for the serial publication to introduction on consoles is because developer Game Freak was touch about lose the societal aspects of the experience . ThePokémonseries has been around for 25 year , first releasing on the Nintendo Game Boy and spanning each evolution of the troupe ’s handhelds since then , remaining a best - seller and planetary phenomenon all the while .
While much is made about the monster battling andcollecting that comprises a stack of thePokémonexperience , the game is also to a great extent subordinate on bring people together , whether that be in the same physical locations or via an net link . The earliest days of the franchise project playerslink up their Game Boys to swop Pokémon , sometimes those that were exclusive to the different versions of the game - incentivizing players to work a connection with otherPokémonfans . While now most actor prefer to trade over the cyberspace when it ’s need , Pokémon still contain the Trainer name calling of the player who caught them , and friend group have been ferrying Pokémonacross generations of plot . That ’s part of what made the Pokémon National Dex disputation as far-flung as it was , as fans who had kept the same Pokémon for over a ten were now suddenly ineffective to bring them further .
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Even without a National Dex , however , thePokémonseries remains just as implicated about preserve social connector as it has always been . Veteran Game Freak lead manufacturer Junichi Masuda recently bring out during an interview withGame Informerthat the squad was hesitant to bringPokémonto console because there were n’t peachy platforms to put up its social fundamental interaction aspects on . In preceding contemporaries , consoles were n’t portable , which meant friend could n’t meet up and playPokémontogether while traveling or alfresco like they have been able-bodied to for the entire serial publication thus far . Masuda explained why the economic value that connection :
" We do that so you could go there to that location and you may melt into a friend or foregather somebody that you did n’t know before and associate through the secret plan … those moments call on into memory and add value to that Pokémon you get ; every fourth dimension you see it , you ’ll call up that experience , and we think those experiences are valuable . "
Now , though , the Nintendo Switch offers portability that console table had antecedently only dream of , making the sentence good to finally wreak mainlinePokémonto consoles . Without fear over lessen the social elements ofPokémon , Game Freak has finally been given a chance to dramatically kick upstairs the way the series plays and looks , and by all account , Pokémon Sword & Shieldlooks like a immense step forward for the dealership as a whole .
Time will tellhow people palpate aboutPokémonSword & Shieldand the series ' jump to consoles overall . Now , though , at least fans have a good sense of why the journey to lend a mainPokémongame to consoles has been such a farsighted and arduous one .
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Pokémon Sword & Shieldreleases for Nintendo Switch on November 15 , 2019 .
origin : Game Informer